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2017 NFL Fantasy Football - Keeper League Rules

LEAGUE SETUP:

League Manager: CBS Sports 

League Setup: Weekly Head-to-Head Scoring (Win, Loss, or Tie)
 
Division Alignment: 12 Teams Divided Into 3 Divisions of 4 teams each
 
League Schedule: 13 week/game regular season. All 12 teams in the league play each other at least once.
 
Playoffs: 8 Playoff Teams- 3 division winners, 5 wildcard teams; 3 rounds (3 weeks) -reseed after each round
 
Futile Four Tournament: 4 Futile Four Teams (teams not eligible for the playoffs) 2 rounds (single elimination). Futile Four winner receives #1 overall pick for the following seasons draft.
 
Keepers: Each team will be allowed to keep up to 3 Keepers on their roster from the previous season.
 

TEAM ROSTERS:

15 players from any position you choose, but each team must have a player in each "active" roster position each week.

Active/Starting Rosters: The weekly "starting" or "active" roster will consist of:

1 QUARTERBACK
2 RUNNING BACKS
2 WIDE RECEIVER/TIGHT END
1 FLEX (Running Back or Wide Receiver/Tight End)
1 KICKER
1 DEFENSE/SPECIAL TEAMS

OR

1 QUARTERBACK
1 RUNNING BACK
3 WIDE RECEIVER/TIGHT ENDS
1 FLEX (Running Back or Wide Receiver/Tight End)
1 KICKER
1 DEFENSE/SPECIAL TEAMS

Illegal Lineup: If at any time during the season it is discovered that a team posts an illegal lineup, past or current, they will receive zero points for the entire week the infraction occurred. Please make sure you have the correct lineup entered each week, as every team owner can view your roster for each week of the season whenever they desire. 

Illegal Lineup Exception: A team with less than the required players in the lineup done unintentionally, will have their vacant players scored zero points only. The remaining players on their roster will earn points like usual. Only the positions left vacant will receive zero points.

This is for unintentional situations only. Any attempts to throw games will be dealt with harshly and subject to possible termination from the league.

 

KEEPERS:

Teams may keep up to 3 keepers. They can be from any position. 

Teams will not lose any draft picks as a result of keeping any of these players. (In some leagues, you lose a draft pick for each keeper you keep on your roster. This league you do not.)
 
If a team decides to keep less than 3 players, the extra picks will be made at the end of the draft.
 
The deadline for submitting your list of keepers will be determined by the commissioner sometime during the preseason trading period.
 

THE DRAFT:

Draft Order: The draft order each season will be determined by the previous years regular season records in reverse order with two exceptions. These changes are for ROUND 1 ONLY:

1. The first 4 picks in the draft are as follows:
      1. Futile Four Winner
      2. Futile Four Runner Up
      3. Futile Four 1st Round Loser (High Regular Season Point Total)
      4. Futile Four 1st Round Loser (Low Regular Season Point Total)
This applies to Round 1 only of the draft

2.The league champion from the previous season:
The league champion from the previous season will draft last in round one. This applies for Round 1 only of the draft. 

Rounds 2-12 will revert back to regular season standings (snake draft).
 

PLAYOFFS:

How Many Make The Playoffs: 8 teams

Format For Each Playoff Round: All 3 rounds- Single elimination

Playoff Seedings:
Division Winners- Seeded 1, 2, 3, respectively according to Tiebreak Rules.
Seeds 4 through 8 are wildcards seeded using the Tiebreak Rules.
Teams reseed after each round according to original playoff seedings. Highest seeds always play the lowest seeds
See "Tiebreak Rules" in this section below for more info

Playoff Brackets:
Remaining teams after each round will be reseeded according to playoff seedings at the start of the playoffs. The highest seed remaining will always play the lowest seed of the remaining teams in each round.

This is to place more importance on the regular season. 

Making the Playoffs Tiebreaker Rules:
1.) Highest Overall Record (Regular Season)
2.) Best Head-2-Head of Tied Teams
3.) Highest Total Fantasy Points
4.) Highest Head-to-Head Fantasy Points

Playoff Game Tiebreakers:
1) Total Bench Points
2) Highest Individual Starter Point Total For That Week
3) Next Highest Individual Starter Point Total For That Week
4) Repeat #3 (If all starters are used and a tiebreaker is still not determined, use the same format using bench players)


FUTILE FOUR TOURNAMENT:

For those teams NOT involved in the Playoffs (teams ranked 9-12 in the standings)

How Many Rounds: 2 Rounds, Single Elimination, beginning the same week as the playoffs.
 
Importance of This Tournament: The winner of this playoff will receive 1st overall pick in next seasons draft
 
Teams That Don't Win: The remaining 3 teams will have their draft picks for the following season revert back to reverse the seasons regular season standings with the exception of Round 1. Round 1 looks like this:
 
2nd Overall pick: Futile Four Runner Up
3rd Overall pick: Futile Four 1st Round Loser (High Regular Season Point Total)
4th Overall pick: Futile Four 1st Round Loser (Low Regular Season Point Total)
This applies to Round 1 only of the draft
 
Fu​tile Four Game Brackets:
Round 1:
#9 seed vs #10 seed (Matchup 1); single elimination
#11 seed vs #12 seed (Matchup 2); single elimination
 
Round 2:
Winner of Matchup 1 vs Winner of Matchup 2; single elimination (Winner of Round 2 matchup receives #1 pick in next seasons draft)
 
The bracket for the "Futile Four" tournament is intended to give the lower seeds a little advantage much like a draft lottery
 
Fu​tile Four Game Tiebreakers:
1) Total Bench Points
2) Highest Individual Starter Point Total For That Week
3) Next Highest Individual Starter Point Total For That Week
4) Repeat #3 (If all starters are used and a tiebreaker is still not determined, use the same format using bench players)
 

TRANSACTIONS, FREE AGENTS:

Mandatory Time Limit For Keeping Players: If a team owner picks up a free agent player or picks up a player off of waivers, they must keep that player on their roster until that players team has played a game. (Ex. Team A chooses a player off of waivers from the Buffalo Bills on Tuesday. The Buffalo Bills play their next game on that Sunday in 5 days. Team A must keep that player on their roster until the completion of the Bills game on Sunday.

PENALTIES FOR VIOLATION OF THIS RULE:
1st offense: Loss of add/drop privileges for one week (7 full days) from the day the penalty is assessed.
2nd offense: Loss of add/drop privileges for two weeks (14 full days) from the day the penalty is assessed.
Further offenses: Number of offenses=Number of weeks that team loses add/drop privileges

The league commissioner will monitor this periodically and it is also recommended that the league police itself for violations of this rule. 

Reason For The Rule: Because waivers runs a little bit differently in fantasy football than other fantasy leagues, teams in the past were picking up players and dropping them the same day so that nobody else could get them due to waivers running over the weekend. This rule prevents a team owner from doing this without repercussions.
 
Eligibility: In all transactions (add/drops, free agents, trades), all players acquired are not eligible to play until the beginning of the week following the week the transaction was made. Likewise, any player who is removed from a roster will not be removed until the beginning of the week following the week it was made in. Therefore these players may play out the week for the team releasing/trading them.
 
Roster Limits: A team roster may never have more than the 15 players allowed. Therefore, in order for any owner to pick up a player, they must release another to keep their roster legal.
 

WAIVERS:

Mandatory Time Limit For Keeping Players: See Transactions/Free Agents section above. The same rules apply for waivers.

Length of Waiver Period: 48 hours
 
During this time, team owners can make a claim for that player. The player may be claimed provided your team is highest in the waiver order of those teams owners interested in that player. Each week the waiver order will be set based on overall standings with the worst team (by record) at the top of the waiver order and best team at the bottom. Once a team receives a player during any one waivers period, they will be moved to the bottom of the waiver order and every other team moves up one. This process continues until all players on the list have been claimed.
 
No waivers will be run on days in which games are played. If a claim is made on the day of a game, the player will roll over to the following waivers process beginning the following Tuesday.
 
Waiver Order: Worst Overall Record of Teams Involved- This will reset each week based on this format
 
Clearing Waivers: If nobody makes a claim for that player in that 48 hour period, they will return to the free agent pool where they can be chosen by anyone on a first-come first-serve basis. This rule is to help the teams at the bottom of the standings have first choice on dropped players to hopefully improve their teams
 
Preseason Waivers: Immediately after the draft, a 48 hour waivers period will be run. Any player not already on a team roster will be available using this waivers process. After this 48 hour waivers period has completed, any player not on a team roster will be available on a first-come first-serve basis.
 

TRADES:

Process For All Trades: Trades may be done during the season in the following formats:

1.) Player for Player
2.) Player for Draft Pick (Draft Picks are for the upcoming draft only-No future years draft picks are allowed to be traded)
3.) Any combination of #1 and #2
 
When submitting a trade, both teams must submit the trade to the league commissioner, and if you wish, provide comments as to why this trade benefits all teams involved (especially if it looks a little one sided on paper).
 
Trades received by the commish will then send an email to be voted on by the league. (Make sure your email address is current with the commish at all times)
 
Voting will last 48 hours from the time the trade is emailed to the league by the league commissioner. If there are enough votes to approve/reject a trade, the commish won't wait the full 48 hours to approve/reject the trade.
 
Trades will be rejected if the majority of team owners that submit a vote for that trade reject the trade. If you do not vote on a trade it will be assumed that you agree with however the voting turns out. The league office will have final say on all trades.
 
If the trade involves an uneven swap of players (one player traded for two players is an example) and you are receiving an extra player in a trade, you will have to drop an existing player off your roster to make room. This must be done before your roster deadline each week or you will have an illegal roster. 
 
Trades For Draft Picks For The Following Season: Any team owner wishing to trade draft picks for the following season must pay their entry fee for the following season before the trade can be put up for a vote. Draft picks traded during preseason trading are excluded from this rule. (This prevents teams from unloading draft picks for the following season knowing they will not be returning)
 
Also, there will be no refunds awarded to team owners who pay next seasons entry fee and then decide not to return the following season, so please make sure for certain you are returning before you trade away next seasons draft picks.
 
Once a trade has been agreed upon and sent to the league commissioner for a vote by the league, team owners may NOT back out of the trade. NOTE: There is no gray area with this, even if the trade was accepted by accident. Please make sure, before you click that "Accept" button on the Trades page and send it to the commish/other team, that you are absolutely sure its a trade you want to make.
 
Trade Deadline and Playoffs: From the end of your draft through the end of Week #11 (Trade Deadline is the end of Week #11); Unlimited Trades or Transactions
 
After Week #11: No trades allowed. Only adds and drops will be permitted. As soon as you are eliminated from the playoffs, your roster will be frozen and no adds/drops will be allowed.
 
As soon as the Fantasy Playoffs are complete: The off-season roster freeze is in effect league wide
 
Trading Away Draft Picks At The Trade Deadline: Any team owner wishing to trade draft picks for the following season just before the deadline will have to pay their entry fee for the following season before the trade can be put up for a vote, just like any other time during the season.
 
However, since the trade deadline comes into play, the team owner will have 48 hours from the time he accepts the trade to pay his entry fee or the trade will be rejected. Once the entry fee is paid, the league commissioner will put the trade up for voting like normal.
 
Please remember that there are no refunds awarded to team owners who pay next seasons entry fee and then decide not to return the following season, so please make sure for certain you are returning before you trade away next seasons draft picks.
 

LEAGUE SETUP:

Player Pool: All NFL Rosters

Position Eligibility: Determined by CBS Sports- Any position you feel was assigned incorrrectly, please contact the league office

Position Questions: If a player should be in a different position than drafted, please let the league office know shortly after the draft so he can make the proper adjustments 

Weekly Starting Lineups: Each week begins on Tuesday and ends after Monday Night Football games have been completed (if applicable)
 
Each fantasy team is responsible for submitting a starting lineup around 5 minutes before each players game time each week. (Thursday games only require the player you want in your lineup for that day to be submitted. You can wait to submit the rest of your starters before their games begin.) This lineup will be used for the current weeks games.
 
If a roster is not turned in, the previous weeks roster will be applied for the current week. The exception to this rule is as follows:
 
Week 1: If you do not submit a lineup for Week 1 before the deadline, your starting lineup will be your 3 Keepers and the first 5 picks of your draft that meet the starting roster criteria. This will be the case regardless of injury. Please submit your roster for Week 1 as you will want to try to avoid this.
 
IMPORTANT: It is the responsibility of all team owners to make sure that weekly changes get accepted via the online league manager (if you make any). The league commissioner will not be responsible for any changes being late, lost, or misdirected as a result of any computer malfunction, delay, etc. If you are having computer problems, contact the commissioner before the deadline and he will enter your desired changes for you.
 

PRESEASON SCHEDULE:

July 20: Team Renewal Deadline-Team owners have until midnight 11:59pm EST this day to renew their teams by paying the season entry fee for the upcoming season. Teams not renewed by this date will be considered vacant and the league commissioner will begin the process of filling these teams with new owners according to the waiting list.

Waiting List for Abandoned Teams: Those wishing to sign up for a vacant team will be placed on a waiting list according to the date entry fees are paid. When it is your turn to choose a vacant team, you will be provided with a list of available teams and you will be able to view the rosters and draft order of those teams before selecting your team. The league commissioner will be contacting these owners shortly after the July 20th deadline listed above
 
July 21: Abandoned Team Selection- After the July 20 deadline for returning teams has passed, vacant teams will begin being filled. Those that are on the waiting list for a vacant team will have choice of all available vacant teams when it is their turn to select a team. Once your team is chosen, you will be able to make trades using the full roster of players you just acquired, in the trading period that follows. You will choose your Keepers at the same time as everyone else in the league and draft in that teams draft position as well.
 
A NOTE ABOUT ABANDONED TEAMS: Not all abandoned teams are bad, neglected teams. In these leagues, more frequently than not, teams are abandoned prior to the next season due to team owner financial issues or time constraints causing them to give up their teams. With a small number of keepers, turning these teams into winners are managable in the first season.
 
Trading Period: After all teams are filled in their respective leagues, and if time warrants, a trading period will be conducted where teams can make trades before keepers need to be chosen. The league commissioner will announce the start of trading when it begins. See trading section of this rules page for more info on how trading works.
 
Draft Preferences: During preseason trading, each team owner will be contacted to find out their availability for the upcoming draft. Once all feedback has been received by the commish, a draft date and time will be chosen based on the best availability for the league and this date will be announced to the league. Trading end dates and when keepers are due for your league will be announced at that time as well. NOTE: It's not guaranteed, but the commish will do his best to choose a draft day that everyone can be present for.
 
After preseason trading period ends: Up to 3 Keepers are to be chosen by each team owner on your roster page and will be announced to the league after the deadline to choose keepers has passed. You may keep less than 3 players, however, your additional pick/picks will come at the end of the draft.
 
On your leagues scheduled draft date and time: Drafting will begin.
 
NOTE: You do not have to remember all these dates. This is just an overview of how things work. More specific dates will be provided as this process moves along.
 

DRAFTING PROCEDURE:

Drafting will be done all in one day

For the 1st Round of the draft only, the draft timer will be set at 2 minutes. This is to ensure that everyone (including new team owners) can make a pick on their own and minor problems can be rectified. Please make sure you are drafting your team on a computer that is fast enough to handle the draft room 
 
Beginning Round 2 through the end of the draft, the draft timer will be set at 90 seconds per pick for the remainder of the draft.
 
Here are 4 options you have in order to make your pick:
  1. Make the pick yourself within the 2 minutes/90 seconds

  2. If you cannot make the draft, place players in your draft queue and click on "Auto Pilot" The first available player listed in your draft queue will be chosen for you immediately when you are on the clock, instead of being chosen from the draft rankings list. It will not wait for your time limit to expire and will keep the draft moving. This format is strongly encouraged if you aren't going to be available for the draft.

  3. If you have no players on "auto pilot" and your time expires, your pick will be made for you by the draft rankings list that you created or the default list created by the league manager. You can make changes to this list if you wish, but this is where the player will be chosen from if your time runs out.

  4. You can leave the commissioner 2 lists:

List 1: a list of positions that you would like drafted for each round/pick of your draft
List 2: a list of players in order of preference, listed by position (There should be a total of 144 players on this list)

Each pick of your draft, the commissioner will look at List 1 to determine which position to draft for that round/pick. Then he will draft the highest ranking player still available on List 2 for each pick. 

For more information on the "draft queue" and "player rankings", the "Draft Central" section in CBS provides instructions on this or you can contact your league commish. Also, detailed instructions on how the draft room works is provided by clicking on this link: DRAFT INSTRUCTIONS
 
Dropping players during the draft: There will be no dropping of players, nor will there be any trading of players allowed, during the draft under any circumstances.
 
Waiver Period after the Draft: Once the draft is over, all players not on a team roster will be placed in a 48 hour waiver period, also known as preseason waivers.
 
Teams have 48 hours to make claims on players not taken in the draft. This works the same way as normal waivers except the waiver order will be determined by the Round 2 draft order. For more info on how waivers works, please see "Waivers" section above.
 
After the waiver period is complete, all players not on a roster are now free agents and can be added on a first come-first serve basis.
 

SCORING:

17 NFL Keepers Scoring Chart
NFL Keepers Scoring Chart2

We would be happy to answer any questions on rules not covered here. Please contact the league office at This email address is being protected from spambots. You need JavaScript enabled to view it.

League Champions

WALTER PAYTON LEAGUE

2016: Randy Hamai

2015: Mike Szathmary

2014: Randy Hamai

2013: Randy Hamai

2012: Bob Mitchell

2011: Mike Szathmary

2010: Barry Gardella

2009: Greg Harville

2008: Doug French

2007: Greg Harville

2006: Greg Harville

2005: Randy Hamai

2004: Erik Kolehmainen


BARRY SANDERS LEAGUE

2016: M. Kramer/B. Weintraub

2015: Greg Harville

2014: Andrew Milne

2013: Clarence Sardinha

2012: George Delgadillo

2011: Mike Szathmary

2010: Bob Mitchell

2009: Ian Miller

2008: Tony Godino

2007: Tony Godino

2006: Patrick Cox

2005: George Delgadillo

 


JOHN ELWAY LEAGUE

2016: M. Kramer/B. Weintraub

2015: Nick Rozborski

2014: Eric Bogumil

2013: George Delgadillo

2012: Clarence Sardinha

2011: Ken Patterson

2010: Paul Burke

2009: Dan Kelly

2008: Charles Campbell

2007: John Jensen

2006: Patrick Cox